Undead, Zombie, Soul`Reaver:
# Encountered: 1
Attacks per turn: 2
Attack types / Damage per successful attack: 2 Touch of Madness: None. See: "Special".
D20 roll needed to have Gold / # of gold coins found: 12+ / 1-D12 x3 +3
D20 roll needed to have Silver / # of silver coins: 11+ / 1-D12 x10 +10
D20 roll needed to have Treasure / # of treasure items found: 12+ / 1-D6
Defense: 17
Experience: 200
Life-points: 600
Offense: +5
Region: Volcanic Wilderland Tomb of Unrest.
Special: Touch of Madness: When the Soul`Reaver Zombie touches its victim, a 10+ (rolling a D20) must be successful, or the victim will lose a full level. This undead will be fully healed of all damage each time a level is lost do to its Touch of Madness.
Note: Each time you fail to resist Touch of Madness, you must roll again. If a 3 or less is rolled, you will become a Soul`Reaver, joining forces with the Soul`Reaver Zombie and turn upon your once allies.
Curing this curse: 1. Slay the one who has become a Soul`Reaver Zombie and cast regeneration on the corpse.
2. A shaman must remove the Curse on the corpse.
3. The last thing needed will be to restore life back into the fallen.
Note: If these three steps are done in this order, the character or pet will be reinstated as a living soul (levels lost will not be regained).